package com.lineage.server.templates;

import java.sql.Timestamp;

public class L1ItemPower_name {
  private int _item_obj_id;
  
  private int _hole_count;
  
  private int _hole_1;
  
  private int _hole_2;
  
  private int _hole_3;
  
  private int _hole_4;
  
  private int _hole_5;
  
  private L1WeaponMagSkill _magic_weapon;
  
  private Timestamp _date_time;
  
  public int get_item_obj_id() {
    return this._item_obj_id;
  }
  
  public void set_item_obj_id(int item_obj_id) {
    this._item_obj_id = item_obj_id;
  }
  
  public int get_hole_count() {
    return this._hole_count;
  }
  
  public void set_hole_count(int _hole_count) {
    this._hole_count = _hole_count;
  }
  
  public int get_hole_1() {
    return this._hole_1;
  }
  
  public void set_hole_1(int _hole_1) {
    this._hole_1 = _hole_1;
  }
  
  public int get_hole_2() {
    return this._hole_2;
  }
  
  public void set_hole_2(int _hole_2) {
    this._hole_2 = _hole_2;
  }
  
  public int get_hole_3() {
    return this._hole_3;
  }
  
  public void set_hole_3(int _hole_3) {
    this._hole_3 = _hole_3;
  }
  
  public int get_hole_4() {
    return this._hole_4;
  }
  
  public void set_hole_4(int _hole_4) {
    this._hole_4 = _hole_4;
  }
  
  public int get_hole_5() {
    return this._hole_5;
  }
  
  public void set_hole_5(int _hole_5) {
    this._hole_5 = _hole_5;
  }
  
  public int get_hole(int i) {
    if (i == 1)
      return this._hole_1; 
    if (i == 2)
      return this._hole_2; 
    if (i == 3)
      return this._hole_3; 
    if (i == 4)
      return this._hole_4; 
    if (i == 5)
      return this._hole_5; 
    return 0;
  }
  
  public final L1WeaponMagSkill get_magic_weapon() {
    return this._magic_weapon;
  }
  
  public final void set_magic_weapon(L1WeaponMagSkill value) {
    this._magic_weapon = value;
  }
  
  public final Timestamp get_date_time() {
    return this._date_time;
  }
  
  public final void set_date_time(Timestamp value) {
    this._date_time = value;
  }
}
